About This Game Experience the battles of Chronicles of a Dark Lord Episode 1 Tides of Fate and Episode 2 War of The Abyss in this dynamic rhythm-based combat game.Features: Four difficulty modes, Easy, Normal, Hard, and Chaotic. Completing one mode unlocks another. Up to 31 Levels available to complete, including a special Level for those that seek to conquer Chaotic Mode. Enhanced cut-scenes from both games with the option to skip scenes you've already viewed. HD Resolution Options. Jukebox so you can listen to all of the tracks you've unlocked as you progress. Featuring fan-favorite tracks like "Dark Mistresses", "Genesis of Destruction: Act One", "Glory of The Abyss", "The Anathema of Life", and much more from both soundtracks! 7aa9394dea Title: Chronicles of a Dark Lord: Rhapsody ClashGenre: Casual, Indie, RPGDeveloper:Kisareth StudiosPublisher:Kisareth StudiosRelease Date: 20 Nov, 2015 Chronicles Of A Dark Lord: Rhapsody Clash Download Dlc Got this a long time ago, just decided to check it out. Honestly, the controls completely ruin it for me -- can't recommend it for that reason alone.. Short: The game has problems but the core gameplay is solid. It's definitely worth the current price of \u20ac0.49. Don't expect great writing but the music is really good.Copied from my forum post which kind of turned into a review.======================================================Allright, After playing it for a bit I want to add that I am enjoying it although it has many problems.First allow me to vent my frustration: I just got a 122 combo and wanted to take a screenshot, so I pressed F12 and the game rebooted.Please remove this reboot button :)Allright, that's out of the way (I'll get it again later)The story doesn't make any sense: characters are not introduced and it jumps from one thing to the other. Somehow everyone has this urge to die. The writing feels cheap, more like a fanfiction than a game. (Well, the game is cheap)I guess it's just a recap of some memorable moments of your other games and is not supposed to form a cohesive story in itself?I don't know how you guys came up with the controls but they were unplayable for me. I created an auto hotkey script that swaps the X and D keys. It's still confusing sometimes but works way better now. I'm using a Belgian AZERTY keyboard. This game needs a custom controls setting. But I understand if you don't want to spend development time on that. There are many alternatives available that let the player rebind keys.That said I do enjoy the game. The gameplay is solid. It is also a fresh take on rythm games.Instead of the usual press this button on the correct timing, you opted for "you have limited time to input these buttons". I also like the variable speed the button prompts fall and the breathing room once in a while.I think it's great how you guys made this possible with RPG Maker! Good luck on your future projects.
loitenicochi
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