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Free Download We Were Here .exe

Updated: Mar 9, 2020





















































About This Game Lost in a frozen wasteland and split up from your partner inside an abandoned castle, the only possession you have left is a walkie-talkie with a familiar voice on the other end. Can the two of you find your way out in time? Note: This game requires both players to have a working PC-compatible microphone. We Were Here is the free pilot episode in a series of cooperative standalone puzzle adventures. Two players are trapped inside an abandoned castle, with Player One confined to a small secluded part of the castle as Player Two roams the halls trying to find Player One. Every room challenges your wits and ability to communicate clearly, using only your voice.Are you ready to find out how well you and your friends work together? If you like living on the edge, try playing it with a complete stranger! Atmospheric thriller setting that will keep you on the edge of your seat. Overcome challenging puzzles by working together - each player has a completely different game experience. Explore intriguing environments and search for clues in a fictional castle inspired by Castle Rock, Antarctica. Inspired by games such as: Myst, Amnesia: The Dark Descent, and real-life escape rooms. Optional Virtual Reality support. Enjoy the game with or without VR!Looking for more cooperative puzzling? Check out the next part of the series: We Were Here Too and the upcoming We Were Here Together, expected next year and can be added to your wishlist now! a09c17d780 Title: We Were HereGenre: Action, Adventure, Free to PlayDeveloper:Total Mayhem GamesPublisher:Total Mayhem GamesRelease Date: 3 Feb, 2017 Free Download We Were Here .exe Nice game, specially for free! Would buy a longer story for sure!. Fun little puzzle game. Its free and the puzzles are fun with friends. The first time around it has a really creepy atmosphere, but playing it a second time as the other role, it loses its effect. A GREAT game. Short but amazing. The only thing is that the walkie talkies they provided in game didn't work. We were on discord with eachother though, so that was not an issue. Communication is an absolute must!. tl;dr: A free-to-play asymmetric co-op puzzle game that is worth wasting an hour or two with, even if you can't play it in VR.We Were Here doesn't really have any story, it simply puts you and your co-player in two different areas of a frozen castle and lets go of your hand. Which is perfectly fine. There is simply something enjoyable in having to exchange information with a friend in order to solve puzzles, no matter how easy or basic in their conception these puzzles may end up being. It's also entertaining to listen to a friend freaking out over seeing something mildly creepy, while all you're doing is patiently pressing levers in a completely different room with no idea what you're doing or what it is they're freaking out about.There were still some kinks the game hadn't ironed out yet at the time of writing. Most important ones: The ingame chat didn't work (we used steam chat to play instead) and I got stuck in location at some point, having to wait till I died to be able to restart the puzzle. And frankly it's not a particularly pretty game, in fact it feels like your standard unity game in a rather obvious way. But it does have some creepy moments here and there, and there is a segment in a frozen yard that was equal parts annoying and nicely immersive. I also laughed maniacly at the ending, for reasons I will not spoil for you. All in all, it's just plain ol' good fun, and the rough edges are forgiveable for a free game. So if you're still waiting for Keep Talking and Nobody Explodes to get a deeper discount, this game should help scratch a similar itch for free. Just find a buddy to play with, and make sure to set aside those 1-2 hours, because despite having checkpoints to allow for toilet breaks and drink refills, there is no real save system. Looking forward to more from these devs.. It's actually pretty cool, and it was fun figuring everything out, but as of now there are some bugs that are ruining the game and leaving a bad taste. Some of these include falling out of the world as Librarian, or a checkpoint never loading after a certain "stage" in the game, making us restart all our progress. A save feature would really be good to have, otherwise we're doing the same puzzles over and over just to solve one. Eventually it becomes super easy once you switch roles, as both sides understand the puzzles and the solutions are always the same, apart from maybe a few rune puzzles. It's got potential, but it's current state is a little wonky. The music is real good and the spooky puppet people freaked me out first time.. We were here is a free first person puzzle game, which is heavely focused on communication.The players are lost and separated in an abandoned castle set in a frozen wasteland. 1 person is the explorer and has to solve puzzles in time and the other person is the librarian who has to guide the explorer through the puzzles. Both players have to communicate over voice chat in order to solve the puzzles. Your goal is to find the way out in time.The game is very unique. The puzzles are challenging and requires you and your partner to put your heads together and actively communicate with each other.It is a fun and challenging game for a duration of approximately 1 hour.You should give it a try.Sounds 8\/10Graphics 7\/10Gameplay 9\/10Atmosphere 8\/10If you liked my review, please feel free to follow me and\/or my curator group:http:\/\/steamcommunity.com\/id\/Ov3RT4K3R\/myworkshopfiles\/?section=guideshttp:\/\/steamcommunity.com\/groups\/orcollective#curationAlso feel free to check out my YouTube Channel: https:\/\/www.youtube.com\/channel\/UC83DYCmrWfl9ttrhX54jmWA. We were here is a free first person puzzle game, which is heavely focused on communication.The players are lost and separated in an abandoned castle set in a frozen wasteland. 1 person is the explorer and has to solve puzzles in time and the other person is the librarian who has to guide the explorer through the puzzles. Both players have to communicate over voice chat in order to solve the puzzles. Your goal is to find the way out in time.The game is very unique. The puzzles are challenging and requires you and your partner to put your heads together and actively communicate with each other.It is a fun and challenging game for a duration of approximately 1 hour.You should give it a try.Sounds 8\/10Graphics 7\/10Gameplay 9\/10Atmosphere 8\/10If you liked my review, please feel free to follow me and\/or my curator group:http:\/\/steamcommunity.com\/id\/Ov3RT4K3R\/myworkshopfiles\/?section=guideshttp:\/\/steamcommunity.com\/groups\/orcollective#curationAlso feel free to check out my YouTube Channel: https:\/\/www.youtube.com\/channel\/UC83DYCmrWfl9ttrhX54jmWA. It's not super polished but it's free, short (no save states but you really don't need them tbh), and fun. Almost feels like a proof of concept. I'll be keeping an eye on these guys!. I am glad i have a patient friend who is wiser than me.[spoiler]Require: communication skill, rune description, map reading, color reading[\/spoiler](This is a free to play game. Don't miss it!). I enjoyed this. It wasn't RNG based puzzling, but it was a fun one-time play and maybe two times if you want all the acheivements. There was a part where my friend got stuck in a wall and I fell off the map ( at the ending area ) and that kind of sucked. We had to restart. Other than that, it was a fun short game.I'm writing this in hopes to support more.Try and put more randomized puzzles and close off clipping. I think a little more testing was needed. Interaction with some parts was kind of hard (small hit boxes). The colored levers and doors could literally be finished without the other person. Chess part has missing letters\/cut off letters at the bottom. Not sure if intended, but would help with people not farmiliar with how to address the board.. It's actually pretty cool, and it was fun figuring everything out, but as of now there are some bugs that are ruining the game and leaving a bad taste. Some of these include falling out of the world as Librarian, or a checkpoint never loading after a certain "stage" in the game, making us restart all our progress. A save feature would really be good to have, otherwise we're doing the same puzzles over and over just to solve one. Eventually it becomes super easy once you switch roles, as both sides understand the puzzles and the solutions are always the same, apart from maybe a few rune puzzles. It's got potential, but it's current state is a little wonky. The music is real good and the spooky puppet people freaked me out first time.

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